I've never reviewed video game before, but I thought it was worth a shot.If you haven't played Heavy Rain before, be aware that I'm going to be pretty liberal with spoilers here.
The Controls
Now, I actually played the demo before buying this game - officially the only demo that ever sold me on a game. I couldn't believe the sheer trivialness of some of the tasks presented to the player and the ridiculous button mashing games to achieve such tasks as "walk around the dumpster" or "walk up the ridge," but my god when it came to the fight scene it all paid off. The fight scenes are fast-paced and in real time, so if you fuck up you seriously fuck up and will either spend the rest of the game with horrible scars - or fucking *die*. Unfortunately the fight/action scenes and few and far in between and most of the time I'm doing button mashing to "draw a picture," "make an omelette," "juggle" or my personal favourite: "use the toilet."
In conclusion, I hated what I had to use the controls for a lot more than I hate the controls - although that fucking electric wire scene should DIE.
The Plot-Holes
This is pretty much the reason I wanted to write this. I couldn't believe how inconsistent this game was, or how much they just never bothered to explain. After spending about five minutes on the Internet I read a lot of these problems stemmed from the fact that many scenes were cut, as well as any connection to supernatural - but this means huge plot points in this game go unexplained. Where was the editor on this?
For example: why the fuck would Ethan black out and wake up with origami figurines in his hands? The first time it happened I thought he'd been drugged - but no, apparently not. Apparently he was just having a mental breakdown and would dream about children drowning because... well... uh... ??????????????
Or how about: Shaun's mom tells the police about Ethan's blackouts, directly connects it to the origami killer and then thinks they're not related. Well if you thought that then why the fuck are you telling the police you essentially think your husband is a serial killer???
Ugh, I could go on, but there's more to bitch about.
Jason
Is this kid retarded? No, really, I'm sorry I'm not being PC, but does this child have an underdeveloped brain? Or possibly have some sort of brain damage? Is there a history of schizophrenia in the Mars family (actually, that would explain Ethan a little better)? Why the fuck does this kid wander off like that in the mall? Then look all confused that he's wandered across a street and then get all giddy at the sight of his father and RUN INTO ONCOMING TRAFFIC!!!!!!!!!!!! I was kind of happy this kid got taken out. Darwin at his best!
Also, not to hark on the plot holes, but ETHAN GOT HIT NOT JASON!!! How does the person who took the full impact of the blow walk away without so much as a spine injury while his son kicks the bucket?
Madison
Meet, quite possibly, the most useless and superfluous character in the history of video games - which is unfortunate, because she wasn't a bad character. She was strong, smart (well...), cool and could kick ass pretty nicely, but what is her point? Madison suffered the most from the cuts made to this game. Her entire back story was red-conned, making her character more of a question mark than anything. Why does she dream of people attacking her? Why is she an insomniac? Why does she instantly go gaga over a guy who, frankly, looks like a bit of a drug addict? Why can't her hips stop swaying? Why does she have the be nude when you introduce her? Why does she keep helping Ethan escape from the police? *Plot-hole* How does she get her motorcycle back after doing this? Wouldn't the police have confiscated it, maybe looked up the license and registration? When she knows the police are after Ethan, why doesn't she suggest he move to a room that isn't under his own name? How come all her chapters involve date-rape, dancing or trying to get it on with Ethan? WHY ARE YOU IN THIS GAME!?!!?!?!?!?!
OMFG I JUST KILLED A CHARACTER!!!
Apparently there's an entire smorgasbord of ways to fuck up and kill characters, which is something I was not aware of until I let poor Agent Jayden get... well, sliced and diced. It was a strange moment of realization and horror that there were consequences to failing the button mashing. I had been operating under the assumption that the game had a logical conclusion to reach and therefor you could not fail. I did not realize how much time and effort was put into multiple endings. So when I got to the end, and for about a minute couldn't revive Shaun, I was almost on the brink of a meltdown that I had gone through that only to fail at the ending (he came around, go happy endings!). The point is, the twists and turns this game has to offer not only allows you multiple play-throughs, but it gives the game a tension I've never actually felt in a video game before. I was invested in all these characters - yes, even Madison - and I didn't want bad things to happen to them.
That being said, I cannot believe I only let one character get killed. This is unheard of success for me and video games.
Heavy Rain, the Movie Game: The Movie!
As I started playing this game I almost instantly started thinking about what a movie adaptation would be like, and almost as quickly decided there should never be a movie adaptation, so of course when I saw it listed on IMDB.Com a part of me died. Here's the thing, this video game is a movie - only it's about ten times better than a movie because it's interactive and your actions decide the outcome. Talk about defeating the purpose, if this movie is ever made it will flop horrendously at the box office. No matter how good they make this movie, it would still only be a movie, all the outcomes predetermined and completely cut off from audience interaction. Besides, this story isn't all that great, and the director would have a hell of a time trying to gloss over all the plot holes that might bypass some players who pick this game up at random.
My point is, film adaptations of popular video games are inevitable. But to all you who would rather wait for the movie than spend the 10 odd hours it takes to play: play the game, you'll get way more out of it that way... that and you can kind of play your own serial killer game... "I have decided Scott Shelby shall drown. I will not try to save him."